<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet href="http://mmbnbctonline.wetpaint.com/xsl/rss2html.xsl" type="text/xsl" media="screen"?><?xml-stylesheet href="http://mmbnbctonline.wetpaint.com/scripts/wpcss/wiki/mmbnbctonline/skin/cerulean/rss" type="text/css" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>MMBNBCTOnline Wiki - Recently Updated Pages</title><link>http://mmbnbctonline.wetpaint.com/pageSearch/updated</link><description>Recently Updated Pages on http://mmbnbctonline.wetpaint.com</description><language>en-us</language><webMaster>info@wetpaint.com</webMaster><pubDate>Mon, 30 Jul 2007 12:56:09 CDT</pubDate><lastBuildDate>Mon, 30 Jul 2007 12:56:09 CDT</lastBuildDate><generator>wetpaint.com</generator><ttl>60</ttl><image><title>MMBNBCTOnline Wiki</title><url>http://image.wetpaint.com/image/3/rIOhbXuhF1C05PMbPNQB0w220404</url><link>http://mmbnbctonline.wetpaint.com</link><description>Detailed information about the MMBNBCTOnline website.</description></image><item><title>MMBNBCTOnline FAQ</title><link>http://mmbnbctonline.wetpaint.com/page/MMBNBCTOnline+FAQ</link><author>Shadow03</author><guid isPermaLink="false">http://mmbnbctonline.wetpaint.com/page/MMBNBCTOnline+FAQ</guid><pubDate>Mon, 30 Jul 2007 12:56:09 CDT</pubDate><description>Here you can the many frequently asked questions.&lt;br&gt;&lt;br&gt;Q: What is Chaos Network: MegaMan Battle Network Online?&lt;br&gt;A: Simple. It is a sequel to MegaMan Battle Network 6 that is currently being developed by Shadow03 and his team of spriters, programmers, musicians and much more. In addition, the game will also have MMORPG features.&lt;br&gt;&lt;br&gt;Q: Can I join the development team? If so, how do I sign up?&lt;br&gt;A: If you fit my requirements, I&amp;#39;m sure you can help out with something. To sign up, email me at &lt;a href=&quot;http://mmbnbctonline.wetpaint.commailto:mmbnbctonline@gmail.com&quot; target=&quot;_top&quot;&gt;mmbnbctonline@gmail.com&lt;/a&gt;.&lt;br&gt;&lt;br&gt;Q: Is there a release date for the final product?&lt;br&gt;A: No yet, but I hope to be completely finished in late 2008 or early 2009.&lt;br&gt;&lt;br&gt;Q: Can I use your engines or resources (sprites, music, artwork, etc.)?&lt;br&gt;A: I am happy to see that many people would like to make their own fan games and are interested in my engines and resources, but they are exclusive, so you cannot use them.&lt;br&gt;&lt;br&gt;Q: Is Capcom involved in any way with this project?&lt;br&gt;A: Not at all. To respect their property, absolutely none of their resources will be used in Chaos Network unless they are remade by our team. Why? Because we value their work and do not want to encounter copywright issues.&lt;br&gt;&lt;br&gt;Q: Will Chaos Network be made for DS or any other console? Will it be playable with an emulator such as Visual Boy Advance?&lt;br&gt;A: No and no. Chaos Network is being developed with pure GML and MySQL coding. You will be able to run the game by simply clicking on the .exe file on your computer.&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>MMBNBCTOnline History</title><link>http://mmbnbctonline.wetpaint.com/page/MMBNBCTOnline+History</link><author>Shadow03</author><guid isPermaLink="false">http://mmbnbctonline.wetpaint.com/page/MMBNBCTOnline+History</guid><pubDate>Thu, 26 Jul 2007 19:18:27 CDT</pubDate><description>MegaMan Battle Network: Battle Chip Transmission Online has been around for quite some time. In fact, it has a long history behind. I, Shadow have been the webmaster since the beginning, so I can tell you everything that has happened.&lt;br&gt;&lt;br&gt;At first, MMBNBCTOnline was just the name of a fan game that I have been developing for quite some time. It started back in February of 2005. About a year and a half later, I created a website for the fan game which was named after it. This was MMBNBCTOnline V1. You can find that &lt;a class=&quot;external&quot; href=&quot;http://mmbnbctonline.wetpaint.comhttp://mmbnonlineofficial.tripod.com&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot; title=&quot;HERE&quot;&gt;HERE&lt;/a&gt;.&lt;br&gt;&lt;br&gt;A few months after the website was created, I met someone who was a big fan of MegaMan who went by the name of ProtoEnzan. He offered host MMBNBCTOnline on a better server and give it a domain name. I started to design a new template for the website and eventually he uploaded it to the website which was now V2. It was later replaced by V3 (see below), but the link is and always will be &lt;a class=&quot;external&quot; href=&quot;http://mmbnbctonline.wetpaint.comhttp://www.mmbnbctonline.net&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot; title=&quot;http://www.mmbnbctonline.net&quot;&gt;http://www.mmbnbctonline.net&lt;/a&gt;.&lt;br&gt;&lt;br&gt;After a while, I grew tired of the way the website worked and ProtoEnzan then programmed a flash version of the website. That was V3. It was deleted and replaced by V4 (see below) since it gave PE a lot of problems and I found it very bland after a while. PE deleted it, but its link was &lt;a class=&quot;external&quot; href=&quot;http://mmbnbctonline.wetpaint.comhttp://www.mmbnbctonline.net/megamanonline.html&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;http://www.mmbnbctonline.net/megamanonline.html&lt;/a&gt;.&lt;br&gt;&lt;br&gt;Much time had passed and the website was down for a while. PE insisted that I should use a new forum and he started designing V4. After a while, I told him that I really didn&amp;#39;t want a new forum, but he had already integrated the new forum into the website, so he had to start all over. A few weeks later, I changed the layout of the forum and he eventually released V4 which had a similar one. V4 was deleted and eventually replaced by V5 (see below).&lt;br&gt;&lt;br&gt;V5 was the most depressing experience I have ever had with the website. Here is how it went. I grew sick of the V4 design and I started to work on a new, similar one with the same layout. It came out good, but it was rather dark. I didn&amp;#39;t really care at the time. Not long after I designed it, PE released it. But that was the easy part. During V5, we experienced countless server breakdowns and problems. It was rather annoying for both PE and I. Later on, PE grew very busy and never had time to update the website for me, so he decided to make a dynamic version of it (one that I could edit by myself). It took him a few months to make this and when he finally released it, the page creation process didn&amp;#39;t work and all of that hard work was for nothing. You can find what is left of V5 &lt;a class=&quot;external&quot; href=&quot;http://mmbnbctonline.wetpaint.comhttp://www.mmbnbctonline.net/Megaman&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot; title=&quot;HERE&quot;&gt;HERE&lt;/a&gt;. After a lot of thinking, I decided that I wanted to make yet another version of the website.&lt;br&gt;&lt;br&gt;V6 is the current website. It is in beta stages right now, so not much has been added yet. However, this version is dynamic so I can finally edit it by myself. You can find V6 &lt;a class=&quot;external&quot; href=&quot;http://mmbnbctonline.wetpaint.comhttp://www.mmbnbctonline.net&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot; title=&quot;HERE&quot;&gt;HERE&lt;/a&gt;.&lt;br&gt;&lt;br&gt;PE and I plan on making V7 later on, but for now I am satisfied with V6. We aren&amp;#39;t even finished with it yet, so V7 is the last thing on my mind.&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Home</title><link>http://mmbnbctonline.wetpaint.com/page/Home</link><author>Shadow03</author><guid isPermaLink="false">http://mmbnbctonline.wetpaint.com/page/Home</guid><pubDate>Tue, 24 Jul 2007 19:10:19 CDT</pubDate><description>Welcome to the MMBNBCTOnline Wiki! This will be the ultimate source of information that can not be found on the main website!&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item></channel></rss>